Disconnecting Players with wrong Minecraft Version #110
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thetxt/oxide#110
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What exactly is the issue? During the handshaking Im sending the right protocol version for the server which prevents the vanilla client from joining. I think this is more of an issue with a client that fails to check the protocol version before connecting. Or am I misunderstanding?
Good Point that the Client should check but it doesnt. So the Client relies on the Server to tell if it can join and if you try joining with an other Version you get an crash by the Client. The Vanilla Server just returns
So i want to fix it. So my client doesnt crash