0.7.0 #75

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thetxt merged 28 commits from 0.7.0 into main 2026-04-26 13:20:48 +02:00
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thetxt added this to the 0.7.0 milestone 2026-04-26 13:16:53 +02:00
thetxt self-assigned this 2026-04-26 13:16:53 +02:00
Tilling dirt to farmland - implements #61
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22002f3149
refactor PacketHandlerAction::UseItemOn to store entire packet instead
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0bc2527a8b
of many individual fields
allow planting wheat, carrots, potatoes and beetroots on farmland #62
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e59491d1d1
Implement random block tick to make crops grow #63
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6875b5a000
fix loot tables for blocks returning empty Vec early in some cases
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16a58f49e3
add duration of random tick to TickTimings returned from tick function
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8f176f0d78
implement decay for item entities after 5 Minutes (20 * 60 * 5 ticks)
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0fb07493e9
Make farmland wet if in range of water, or decay into dirt if not #64
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a508e1af1f
Introduce BlockUpdateOutcome enum to better handle block updates, for
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6b414099fb
example to drop crops when their farmland is broken #64
Use channels for packet_send_queues #60
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4d221c2153
add data for breedable mobs to their Structs and nbt (de)serialization
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b91f958906
Make cows move towards player if they carry wheat in their mainhand #65
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974dd13e92
Add new feed function to CommonEntityTrait; implement it for Cows #65
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d706503f1f
Make cows move towards each other if in love #65
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fffd98d237
Make cows that are in love produce a baby cow after 5 seconds #65
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11da5a04b7
Make cows grow up #66
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64788c61d9
Add cooldown to breeding cows #65
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3a77f85dce
move feed and extra_tick function contents from Cows to new
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ec7b2405b8
BreedableMobTrait for easier reuse across different entities #65
Implemented BreedableMobTrait for sheep; fixed errors in trait
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314faf7d33
definition to work with all entities #65
Make all other already implemented entities breedable (at least those
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401de865fd
that should be) #65
add new interact method for CommonEntityTrait. Implement it for Creeper
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8db179c65d
for explosion by flint and steel logic.
also refactors a bunch of stuff to take a reference to a Dimension
instead of the whole World because it was more convenient and will be
necessary later on anyways #69
implement milking cows #69
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da91a462c2
while loading playerdata from disk, ignore inventory slots with a
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281a06e8b7
negative count
make sheep shearable and grow wool #68
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eaf7ce2fa8
Chicken lay eggs, eggs spawn baby chicken #67
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f266b3c08d
implement filling bucket with water and placing water down again #71
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6bbae75089
fix player being able to plant on anything and reset random tick speed
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d52c5ceba3
back to 3
thetxt merged commit dde7bce4f4 into main 2026-04-26 13:20:48 +02:00
thetxt deleted branch 0.7.0 2026-04-26 13:20:48 +02:00
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